Sped Limt: A Case Study in Entity Evolution

Posted on November 25, 2009
Filed Under entities, Experiments, Magic, occult culture | 2 Comments

I’ve always found it fascinating how chaos magicians will get rid of an entity when it evolves. We’re told that such an evolution is dangerous, because the entity will potentially get out of our control. I’ve never really agreed with that stance. Why go to all the trouble of creating an entity if you get rid of it when it gets better at what it does? The concern, as I understand it, is that if an entity evolves, it could evolve past your control and start to use you.

I think the issue revolves around control, and yet I think such control is ultimately an illusion. I prefer creating mutually beneficial relationships, including with the entities I create, and if those entities I evolve I don’t think the issue is too complex in terms of how to handle that evolution. It just comes down to continuing to develop a mutually beneficial relationship with respect on both sides…and if you treat your entity with respect then its not really an issue.

I created Sped Limt about four and a half years ago, maybe a bit longer. I used a dragon pendant for his home. I wanted an entity that would make me aware of cop traps and help me stay aware of the speed limit. Every time I saw a cop car I thanked Sped Limt for shredding its invisibility for me. Over time Sped Limt evolved. He helped me be more aware of any government vehicles, helped me navigate around accidents, construction, and busy traffic. He also protected himself from thieves the one time the car was broken into. And so I realized he had evolved and I gave him a second pendant.

Recently I was pulled over by a cop. Lest you think it was Sped Limt’s failure, it was in truth my own, but Sped Limt came in handy again. I was polite to the cop, and after he went to look over my license and paperwork, I thanked Sped Limt as I always did and also decided to see if he could influence the situation so I only got a warning.  Lo and behold I did only get a warning and while being polite and admitting I sped probably helped, I also think Sped Limt put his influence in as well. So I’m getting him another pendant.

I’ve got a lot of respect for what Sped Limt can do and how much easier he makes my life. The entity has clearly evolved over time and I’m perfectly comfortable with that as well. It’s a relationship. We take care of each other. He’s changed, but even those changes have ultimately helped me as much as they do him. We both benefit. I have respect for that.

I think of Sped Limt as an objective entity. I created him, but he is his own being. I have no objective “proof” beyond his evolution, which primarily has occurred without my direct input. Some could claim he’s just a subjective expression of my mind, a way of being able to relate to the dangers of the road, but such an analysis is ultimately based off human perception and subjectivity. Just as I can’t necessarily prove that Sped Limt is an objective entity, it can’t be proved he’s subjective either. And I find the notion of him being a psychological construct much more boring, because its solipsistic and narrow, and based on a perception that limits consciousness to human, as if there could never be other forms of consciousness.

Sped Limt has evolved in large part to address situations that weren’t originally included in the initial creation of him. That evolution has becoming increasingly sophisticated, allowing him to deal with new situations. And as that evolution has occurred my relationship with him has changed to acknowledge the evolution. The pendants are gifts and also acknowledgment…respect. And it seems to work. I haven’t had to get rid of him, or dissolve him, or otherwise try and control him. We’ve just continued to develop our relationship.

Comments

2 comments
Loki the Jester
Loki the Jester

The idea of destroying or unravelling an entity I've created never sat well with me. I never really saw it as my right to completely destroy another creature, even one I'd created. Usually if I've formed an entity to do a specific task, after it finishes I just give it free will and set it free so it can decide to stick around and form a partnership with me or go out into the world and find its own work to do.

Freeman
Freeman

I had the same thing happen with one of the first entities I created. It eventually evolved from being my personal guardian to being more general sort of helper spirit. I wasn't worried about it in the slightest.